This universal engram has been used in every season for the last two years as a way to farm specific gear. The Menagerie, still considered to be one of Destiny 2’s best activities, eventually evolved into Umbral Engrams during Beyond Light in Year 4. Hardcore Destiny players were able to farm all of the relevant weapons in the first few weeks and months and had no reason to keep playing. As a result, every additional copy you earned after the first one was worthless, which had the effect of making activities feel unrewarding and pointless. This caused a lot of problems, because you only ever needed one copy of each gun to complete your collection. In Destiny 2’s first year, weapons had fixed stats. Dialing in the perfect amount of RNG has been Destiny 2’s most difficult and long-standing issue going all the way back to the beginning. If people don’t get enough gear they get frustrated and stop playing, but if you give them too much gear they run out of things to pursue, and stop playing. Deciding how frequently players should be able to acquire the best gear - and how many ‘best’ pieces of gear there are to collect - has always been Destiny’s most precarious tightrope walk. It’s all about finding a balance between luck and deterministic acquisition - or in other words, finding just the right amount of RNG. Related: Destiny 2: Good Riddance Match Game, I'll Miss You It took quite a few years of iterating, experimenting, and sometimes even reverting, but the state of the loot game going into the Lightfall expansion is the best one Destiny has ever had. That process has proven to be a challenge for Destiny over the years, and it hasn’t always had the kind of rewarding, satisfying loot system it needed. At its core though, Destiny 2 is a game about collecting loot.Īll of its other qualities are supported by the loot grind, and it wouldn’t matter how interesting the narrative was or how many new campaigns were added if the process of acquiring powerful gear was lacking. The constant stream of new challenges and activities keeps the gameplay interesting, the ever-evolving story filled with endearing characters that I care about, and the periodic refreshes to its RPG systems ensure there’s always a new meta to adapt to. There are a lot of things that keep me coming back for more week after week. It’s been five years since Destiny 2 first launched, and I’ve played it most days since then.
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